GamingBrief
Splatchinko launches with pachinko battles and a Linux review
Stupidi Pixel’s new space roguelike mixes bouncing shots with branching maps; GamingOnLinux found it enjoyable while seeking more progression.

Splatchinko, a space-themed roguelike built around pachinko-style shots, launched on November 11, according to its Steam listing. Stupidi Pixel developed the game, and Stratos Gaming published it.
The product page describes turn-based battles in which players launch an eye across a field of pegs and enemies. Hits build up damage as the shot bounces. Players can find and upgrade eyes with different abilities during a run, then choose routes across branching maps with battles, rewards and shops.
In a November 13 GamingOnLinux review, Liam Squires-Hand said he enjoyed the game's combinations and its absurd tone. He played on Linux using Proton 11 and reported that it ran well, with no obvious bugs in his experience. GamingOnLinux disclosed that it received a review key. Steam lists Windows in its system requirements.
Squires-Hand's main reservation concerned progression between runs: while some extras could be unlocked from the menu after a round, he wanted more. “I wish there was more meta-progression,” the reviewer wrote.
“I wish there was more meta-progression”
What we don't know yet
- What hardware and Linux distribution did Squires-Hand use for his reported Proton 11 play?
- How long did Squires-Hand play before assessing progression?
Timeline
Splatchinko was released, according to its Steam listing.
GamingOnLinux published Squires-Hand’s review.
Sources cited
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